Rick Baue
46
Monday, March 7, 2022
Fantastic flow state game. Fabulous level design and atmosphere. Music has a very unique vibe. I'm excited to unlock new levels just for the new songs. If I can add two features to consider for an upcoming sprint: 1) please don't stop the music when changing levels, but blend to the next track if you can. 2) add some whoosh sound effects when objects pass you e.g. starfox space armada level
Andrew Durkee
33
Friday, January 6, 2023
I was originally put off by the default movement sensitivity. Now I am surprised I haven't seen it elsewhere. It can be surprisingly intuitive to keep one's finger planted in place, while making subtle pivots with the slight rolls of a fingertip. I see few examples of allowing and expecting such precision. It's especially interesting to see my thumb become a pivoting joystick, rather than the manipulator thereof, aside from the odd, panicked swipe of a near-miss. Great interaction all round. Edited
Michael Christiana
9
Friday, August 26, 2022
Seriously love the game, dumped countless hours of fun into it. With that said, please for the love of God fix Generator Network. Everything up until the 50% mark is easy to the point where you hit walls from zoning out, with a massive difficulty curve right at 54%. You end up dying there again and again and again, repeating the same easy part over and over. That, and the cylinders at the end of the tunnel segments blend in way too easily. Edited
Bad Potion
Tuesday, September 20, 2022
Thanks for the feedback! Appreciate the specific pointer, I will take a look.
Mason Rufener
28
Wednesday, May 4, 2022
This is a pretty fun game. Getting through all the levels is a fun challenge though I think I can count on one hand the number of levels that took more than three tries. The real challenge comes from unlocking all the achievements after you've completed the levels. It only took me a few days of playing for maybe half an hour to an hour to get all the achievements but the game is only like $3 so I got my money's worth. The only thing I disliked was the zone 6 badlands. Very boring and ugly levels
A Google user
11
Saturday, February 15, 2020
This is fun, I always liked games like this. tilt steering would be good for turning on the X axis, and doing away with the pause when finger removed mechanic, that part i didn't care for. If you could use tilt steering for the X axis you could get into very tight spots, if you were skilled. Edited
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