Mark Henry
0
Monday, August 11, 2025
Very cool, obviously the graphics and overall art style are a highlight and it's an interesting progression of the rogue-lite survivors of its ilk, introducing some unique mechanics and character progression styles. One issue I've come across is that the "tap anywhere to dash" mechanic is not working for me. I have to use the hotbar dash button regardless of whether or not I have the settings selected to use tap and it'd be great to have that. But definitely recommend for fans of the genre.
TopCog
Monday, August 11, 2025
Hey, thanks for the review! Tap Antwhere to Dash will be fixed today! :-)
Matt Lepinski
4
Monday, August 11, 2025
The game has incredible depth of the character build system. A Wide variety of randomized gear that can drop during a run ... strategically choosing which pieces to equip as your run evolves will often be the difference between victory and defeat. Additionally, as you beat increasingly difficult runs, you will unlock customization options ... Additional wizard classes, new spells, Starting gear, Neon Sigils to further customize your run. Great Monetization. One-Time purchase unlocks all content.
TopCog
Monday, August 11, 2025
Thanks so much for the kind words and review! Glad you've enjoyed your time with it so far! :-D
Logan Dearborn
0
Monday, August 11, 2025
Has good potential, though the controls feel a little rough. Tapping the screen to dash simply just doesn't dash half the time, standing still is near impossible, and just moving around feels annoying since up-and-down movement is slow as molasses compared to side-to-side movement. Should these three things be fixed, the game would feel much nicer to play Edit: The dev let me know of an option to make it where standing still with no input is in the settings, so disregard that point! +1 star Edited
TopCog
Monday, August 11, 2025
Hey, thanks for the feedback! I may need to change the default control settings, because I think some of your concerns can be remedied by adjusting the settings. Try turning off "Preserve Momentum on Release" and the Wizard will come to a stand-still when you are not pressing anything. Thanks, cheers! :-)
A Creative Dimwit
1
Tuesday, August 12, 2025
this game is fun in concept but holy moly does the movement feels so bad. I want to have fun but the dashing is weird the general movement is weird I'm slipping and sliding in directions I don't wanna go. it's not fun to be moving like that. the art is wonderful though and I like the overall aesthetic. the sounds are good and I can see myself playing this time to time but it's very janky and weird to move.
TopCog
Tuesday, August 12, 2025
Hey! Thanks for the feedback. It's hard to design controls that are best for everyone. The good news is that, I think if simply disable the "Preserve Momentum on Release" option, you will find it controls as you want. Let me know if that helps! :-)
Christopher Wear
0
Monday, August 11, 2025
This is great! Very satisfying and unique take on the auto-attacking rouge-like formula. Art style is nice too.
TopCog
Tuesday, August 12, 2025
So glad to hear you're enjoying it! :-D
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