Sean
8
Tuesday, December 21, 2021
The basic concept is a lot of fun. It's easy to pick up and get addicted. Even though I ended up paying to remove ads, the ads you get in the free version is too aggressive and punishes you for winning (As it often triggers an ad). An idea that could enhance the game is being able to flick in the direction you want to throw the objects, controlling the speed by how fast you flick. Frame rate also feels sluggish. Makes things feels less responsive than I'd like. Edited
J C
0
Thursday, May 5, 2022
Fun...and then it ends. The game has some nice music, once you get used to the low poly CGI look, it's rather appealing. And finally, when you find out how to play it, there's tension, risk, and the curiosity of "when is it going to turn into 2048?". The whole concept of the game is like that, it also feels like Tetris to an extent. But, then that's it. Once it's over. You keep going, but for what purpose? To see more numbers add up together? It needs more modes. More things to do Edited
Trent Weber
1
Wednesday, April 20, 2022
Fun game with addictive catch. I figured out how to play but a rules screen would be helpful. I also still don't understand what causes a game over. Sometimes it seems like several blocks can be in the penalty zone for awhile and your fine. Other times you lose almost instantly. I wish this could be cleared up.
Kevin Johnson
6
Saturday, December 18, 2021
Really solid game! Takes the basic concept of 2048 and turns it into a fun physics puzzle game. My only gripe is the ads. You get an ad when you hit 2048, every time. Normally isn't a problem until you keep playing on the same board. I got to the point where I would take a shot, get a 30 second ad, take a shot, 30 second ad. It interrupts the flow of gameplay really bad at higher levels of play. Overall great game!
Justin Chadwick
4
Tuesday, December 28, 2021
Intrusive ads, congrats on reaching this goal! now watch this 30 second ad... Could be implemented better. I still don't know what the time limit for having a piece on the penalty area is, it just seems random. And without sound it is actually very difficult to know a piece is in the penalty area. Need to implement more visual warnings for that, and something that gives an indication of how much time before the game ends due to being on the penalty area like a countdown or faster flashing lights
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