Jeremiah Norton
147
Saturday, May 27, 2023
I'll be real, even though we only have 2 worlds so far, I'm already liking this more than the previous two games. Seeing new ideas and stuff is great, and the bosses, while there aren't many, are a step up from SCT1 and 2 thanks to the improved combat. I also must say, the fishing is a surprisingly fun minigame and some of the most enjoyment I've gotten out if doing something for coin farming. The game may not be finished yet, but I think you have something good going on!
Cobblerstonee
44
Tuesday, April 16, 2024
By far one of my favorite platformers out there! Nearly every part of it is insanely good! One thing I'm not happy about though is how invasive the ads are getting. I completely understand why you need to have ads in your game, but you should never have them play during the levels or gameplay heavy parts of your game. Hopefully you'll change this so I can upgrade my rating to five stars Edited
Stephanie Salinas
113
Wednesday, October 18, 2023
One of the best mobile platformers out there, and a great platformer in general. Great music, great level design, well hidden secrets, good enemy variety and interesting and varied mechanics. Easy to pick up and play, but difficult if you want every secret, every level perfected or are competing for the fastest times. A crying shame that it isn't more popular, along with SCT 2.
Trenton Breske
64
Saturday, October 14, 2023
Its really fun, for the most part, so far. The artstyle, sound are great. Level design is good, exept that the game gives you little to no reason to use any cat other than the newest one, save for coins. Movement is a little imprecise and clunky. I'd reccomend to add an option to use a dpad instead for movement. Auto jumping is a little odd, and I wall jump. Also, some things require coins when they don't need to, like the lift. Otherwise the game seems great. Edited
Frostsystems
43
Saturday, November 4, 2023
A very good, secret heavy platformer. If you've played the previous games, I do think a lot of the levels / world maps give a bit too much deja vu (aka, same assets same level structure), but the controls are snappier. Ive noticed that the helper AI is pretty trashy though, sometimes they will lock onto an enemy and then never fire, or sometimes they fire 4-5 times in a row ignoring their own cool down. Not sure what's happening.
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