Jesse Andrews
7
Monday, September 30, 2024
Really addictive! Great mechanics and really fun. I appreciate the decision to not include ads on the "demo" version because it let me get fully into the game and not lose interest waiting for a 60 second ad to play. I also really like that in the campaign, you always have 2 levels open ahead of the one you're on and I can choose to skip the current one if I just can't crack it.
yiotro
Tuesday, October 1, 2024
Thanks for the good review :)
Evan Astle
9
Friday, October 20, 2023
Another winner from the master of mobile games. This one takes a little longer to get into, but once you've passed level 15 or so it is just round after round of interesting puzzles. This one requires more focus than some of its companions, but that makes the 5-30 minute experiences really gratifying for a quick break.
yiotro
Monday, October 23, 2023
Thanks for the good review :)
Ric
10
Monday, February 19, 2024
Great game. Base building is fun and looks cool. I wish spies could clean up destroyed structures' shards though. Having areas inable to be built on hinders my ability to build bases as I want and prevents some tactics in combat. With renewable space, gears could be made renewably by repeatedly building, detonating, and cleaning up first aid posts. Maybe another building could be added to convert building shards into gears and buildings wouldn't drop gears anymore. Love the game still. mmmwah
yiotro
Tuesday, February 20, 2024
Thanks for the feedback :)
Dan Barns
7
Tuesday, July 4, 2023
Amazing. Like many of this company's games, a lot of diverse gameplay and challenge comes from relatively simple mechanics. Also, like many of its games, it gets extremely repetitive very quickly. Again like many of their games, this can easily and effectively be fixed by making more creative and varied level design and/or letting users create their own levels for each other. They haven't done either, yet. Edited
yiotro
Friday, July 7, 2023
Thanks for the feedback. I am working on my games alone, so sadly my capabilities are limited. I'll think about extending game mechanics but currently I can't promise that.
Husayn Lakdawala
1
Sunday, February 23, 2025
The game is great, but there's a thing or two I'll change, in pochemeow as well as this game the calendar challenges remain a challenge to scroll back to the previous challenges and when we uses spies to steal resources, why can't the builders also use the same resources to build building, it doesn't make sense that the builders have to run elsewhere for resources. edit: yes the builders use stolen minerals too now. Update the calendar and make it accessible. Edited
yiotro
Friday, January 10, 2025
Thanks for the feedback. About spies: units should use stolen minerals to build new stuff, though it doesn't happen immediately (if unit already decided to use one particular mineral then it will do that). If you're sure that they don't do that then please email me (
[email protected]) about this problem.
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