Guns of Infinity
Guns of Infinity
Guns of Infinity
Teen
Hosted Games
Command a squadron of cavalry to win the war of gunpowder and magic!


Average Rating

4.9


Number of Ratings

736


Number of Downloads

10K+


Contains Ads

False


In-App Purchases

False


Install Fee

$7.99


More Info

Details

About Guns of Infinity

As commander of a squadron of cavalry, what will you sacrifice to win the war of gunpowder and magic? Return to the battlefield as a gentleman-officer of the Royal Tierran Army in this long-awaited sequel to "Sabres of Infinity." "Guns of Infinity" is a 440,000 word interactive ... read more

Permissions Required

Summary

Total Permissions

5

Total Categories

2

Highest Risk

7

Average Risk

4

Counts

1

3

1

0

Rating Details





User Reviews

A Google user A Google user
31
Friday, November 20, 2020

Well written, exhilarating story. Really puts you at the forefront of great battles, and the protagonist's narration delves into the struggle of man. There are a good many well designed characters on both sides of this war, and that fact serves to really punch home the experiences of soldiers in warfare, in a period of history, that mirrors a great many of ours. Now stop making us wait for the third installment dammit

A Google user A Google user
42
Wednesday, September 18, 2019

This game is perhaps the perfect sequel. It not only kept the core mechanics which formed its predecessors, but also expanded upon previous concepts in only the best of ways. Not only is this game longer, but there are even more decisions you can make, and with them - far more repercussions. You can get some genuinely dreadful endings if you're not careful which is just amazing. I absolutely loved the new characters introduced and also seeing old (not-so-friendly) faces. This is really great.

Jordan Hancock Jordan Hancock
19
Saturday, August 14, 2021

This game and series is a breath of fresh air compared to many other text adventures I've played: with a good stat setup, a living and beathing world with incredible detail, and a creative magic system with only a few problems. Namely, imported characters (despite ideal performances) being inferior to pre-made ones. A thing likely to get worse as the series goes on for those continuing their Sabre characters beyond here but in the face of enaging gameplay and enthralling battles they are dwarfed Edited

A Google user A Google user
27
Wednesday, February 19, 2020

Following in the same vein as the first installment, I cant help but feel like Guns is missing something. The stakes really dont seem as high in some parts (especially the final sequences). It's as if about halfway through the challenges become progressively easier. Also, certain relationships seem to be dead ends - little throwaway options placed there to create the illusion of choice. Overall, I found Guns to be satisfying in parts but it does not quite live up to Sabers for me.

A Google user A Google user
5
Saturday, February 23, 2019

A very well written novel that unfortunately has the frustrating save system of its predecessor, in that it is impossible to restart from the last chapter without dying, and it's generally not very clear what stats certain decisions draw on to roll for success. If you thought that was an intellect roll and it was charisma, you just took a catastrophic failure. It's also very much a min-max setup for stats which makes for one dimensional playthroughs. Very well written though.

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